public void SetMessageLog() { var mock = new Mock <IGuildData>(MockBehavior.Strict); mock.Setup(x => x.SetMessageLog(1, false)); var guildService = new GuildService(mock.Object); guildService.SetMessageLog(1, false); mock.Verify(x => x.SetMessageLog(1, false), Times.Exactly(1)); }
public ActionResult SetMessageLog(ulong guildId, bool value) { _guildService.SetMessageLog(guildId, value); if (value) { return(Ok("Message log enabled")); } else { return(Ok("Message log disabled")); } }