Exemple #1
0
    private void updateUI()
    {
        data = GuildManagerment.Instance.guildFightInfo;
        updateBaseInfo();
        updatePower();
        switch (data.state)
        {
        case NOTOPEN:
            showNoOpenUI();
            break;

        case GROUPING:
            showGroupingUI();
            break;

        case FIGHTING:
            showFightingUI();
            break;

        case NOTJOIN:
            showNoJoinUI();
            break;

        case CLEARING:
            showClearingUI();
            break;
        }
        if (GuildFightSampleManager.Instance().isFightTime())
        {
            startTimer();
        }
    }
Exemple #2
0
    private void updateInfo()
    {
        GuildFightInfo data = GuildManagerment.Instance.guildFightInfo;

        selfCurbo = data.curBlood;
        selfMaxBo = data.maxBlood;
        if (isAwakeformHide)
        {
            updateUI(uid, server, guildName, selfCurbo, selfMaxBo);
        }
        MaskWindow.UnlockUI();
    }