Exemple #1
0
 internal void SetPivot(GridRenderAxis axis, Vector3 pivot)
 {
     if (axis == GridRenderAxis.X)
     {
         xGrid.pivot = pivot;
     }
     else if (axis == GridRenderAxis.Y)
     {
         yGrid.pivot = pivot;
     }
     else if (axis == GridRenderAxis.Z)
     {
         zGrid.pivot = pivot;
     }
 }
Exemple #2
0
 internal Vector3 GetPivot(GridRenderAxis axis)
 {
     if (axis == GridRenderAxis.X)
     {
         return(xGrid.pivot);
     }
     else if (axis == GridRenderAxis.Y)
     {
         return(yGrid.pivot);
     }
     else if (axis == GridRenderAxis.Z)
     {
         return(zGrid.pivot);
     }
     return(Vector3.zero);
 }
Exemple #3
0
 internal void ResetPivot(GridRenderAxis axis)
 {
     if (axis == GridRenderAxis.X)
     {
         xGrid.pivot = Vector3.zero;
     }
     else if (axis == GridRenderAxis.Y)
     {
         yGrid.pivot = Vector3.zero;
     }
     else if (axis == GridRenderAxis.Z)
     {
         zGrid.pivot = Vector3.zero;
     }
     else if (axis == GridRenderAxis.All)
     {
         xGrid.pivot = yGrid.pivot = zGrid.pivot = Vector3.zero;
     }
 }