private void spawnCrew()
    {
        spawnsForTeam = GameObject.FindGameObjectsWithTag("PlayerTeamSpawn");
        int spawn = 0;

        foreach (var character in Crew.currentEmergencyTeam)
        {
            Spawner spawner = spawnsForTeam[spawn++].GetComponent <Spawner>();
            spawner.spawnCharacter(character);
        }
        characterList.startUp();
    }