// void Start() // { // this.InitializeGrid (); // } #endif /**A function to create the grid illustrated by the gizmo function OnDrawGizmos(). * Creates a grid of Gridbox objects.*/ public void InitializeGrid() { GameObject grid_hierarchy_container = new GameObject(); grid_hierarchy_container.gameObject.name = "Grid Container"; int box_index = 0; //Draw the whole grid for (int row = 0; row < this.m_GridBoxesPerFloorZ; row++) { Vector3 adjustment_vertical = this.m_StartingPosition - new Vector3(0.0f, 0.0f, this.m_GridBoxSize.z * row); for (int column = 0; column < this.m_GridBoxesPerFloorX; column++) { GameObject gridbox = GameObject.Instantiate(this.m_GridBox_Prefab, grid_hierarchy_container.transform); gridbox.name = "Gridbox_" + box_index; Vector3 adjustment_horizontal = new Vector3(column * this.m_GridBoxSize.x, 0.0f, 0.0f); gridbox.transform.position = adjustment_horizontal + adjustment_vertical; gridbox.transform.localScale = this.m_GridBoxSize; GridBox box = gridbox.GetComponent <GridBox> (); box.InitializeNeighbors(box_index++, this.m_GridBoxesPerFloorX, this.m_GridBoxesPerFloorZ); box.VerifyObstructionStatus(); this.m_Grid.Add(box); } } //end for #if TESTING_NEIGHBOR_ASSIGNMENT for (int index = 0; index < this.m_Grid.Count; index++) { this.m_Grid [index].PrintNeighbors(index); } #endif } //end f'n InitializeGrid()
private void Form1_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { for (var x = 0; x < width; x++) { for (var y = 0; y < height; y++) { if (rectangles[x][y].BoxRect.Contains(e.Location)) { lastBoxType = rectangles[x][y].BoxType; lastBoxSelect = rectangles[x][y]; switch (lastBoxType) { case BoxType.Normal: case BoxType.Wall: rectangles[x][y].SwitchBox(); Invalidate(); break; case BoxType.Start: case BoxType.End: break; } } } } } }
public void Render(IEnumerable <Cell> livingCells) { GridBox.Image = GetGridBitmap(livingCells); GridBox.Refresh(); SetGenerationNumber(_gameEngine.GetGenerationNumber()); SetNumberOfLivingCells(_gameEngine.GetNumberOfLivingCells()); }
private void Form1_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { for (int widthTrav = 0; widthTrav < width; widthTrav++) { for (int heightTrav = 0; heightTrav < height; heightTrav++) { if (m_rectangles[widthTrav][heightTrav].boxRec.IntersectsWith(new Rectangle(e.Location, new Size(1, 1)))) { m_lastBoxType = m_rectangles[widthTrav][heightTrav].boxType; m_lastBoxSelect = m_rectangles[widthTrav][heightTrav]; switch (m_lastBoxType) { case BoxType.Normal: case BoxType.Wall: m_rectangles[widthTrav][heightTrav].SwitchBox(); this.Invalidate(); break; case BoxType.Start: case BoxType.End: break; } } } } } }
public void RecursiveCall(GameObject originNode, int spread) { if (spread <= 0) { return; } GridBox originNodeScript = originNode.GetComponent <GridBox> (); originNodeScript.SetLinked(true); Vector3 originNodeLoc = new Vector3(originNodeScript.gridLocX, originNodeScript.gridLocZ, originNodeScript.gridLocY); AddCubeToPathFindingList(originNodeLoc, originNode); List <GameObject> legalNeighboursRef = originNodeScript.GetLegalNeighbours(); //Debug.Log ("originNode x z y " + originNode.GetComponent<GridBox> ().gridLocX + " " + originNode.GetComponent<GridBox> ().gridLocZ + " " + originNode.GetComponent<GridBox> ().gridLocY + " Spread: " + spread); for (int i = 0; i < legalNeighboursRef.Count; i++) { GridBox neighNodeScript = legalNeighboursRef [i].GetComponent <GridBox> (); Vector3 neighgridLoc = new Vector3(neighNodeScript.gridLocX, neighNodeScript.gridLocZ, neighNodeScript.gridLocY); if (pathfindingCubeList [neighgridLoc] == null) { RecursiveCall(legalNeighboursRef [i], spread - 1); } } return; }
public void BuildMapGrid() { if (gridField != null) { foreach (GridBox element in gridField) { element.Delete(); } } gridField = new GridBox[2 * mapSize, 2 * mapSize]; for (int y = -mapSize; y < mapSize; y++) { for (int x = -mapSize; x < mapSize; x++) { //for (int z = -mapSize; z < mapSize; z++) //{ //gridField[x + mapSize, y + mapSize, z + mapSize] = new GridBox(x, y, z, gridBoxSize); //gridField[x + mapSize, y + mapSize, z + mapSize].SetPosition(); gridField[x + mapSize, y + mapSize] = new GridBox(x, y, gridBoxSize); //gridField[x + mapSize, y + mapSize].SetPosition((x * 1.5f) + (y * gridBoxSize), y); gridField[x + mapSize, y + mapSize].SetPosition(x * gridBoxSize, (y * gridBoxSize) - (Mathf.Abs(x % 2) * .5f * gridBoxSize)); //} } } }
public void FuzzySuccessFind() { var nothing = new Material(1, 1); var space = new GridBox(new Box(new Position(10, 10, 10), new Position(28, 36, 28))); foreach (var block in space.Blocks()) { this.Provider.SetMaterial(this.Filler, block); } var size = new Position(9, 13, 9); var toFind = new Box(new Position(15, 17, 15), new Position(23, 29, 23)); var randoms = new RandomBlocks(space); foreach (var i in Enumerable.Range(0, 100)) { var finishingBlock = randoms .Where(b => toFind.Outfits(new Box(b, b))) .First(); var checker = new FilledBoxChecker(this.Surveyor, finishingBlock, size, this.Filler); var emptyCount = randoms.Generator.Next(15) + 1; var empties = randoms.Where(b => !toFind.Outfits(new Box(b, b))).Take(emptyCount).ToList(); foreach(var empty in empties) { this.Provider.SetMaterial(nothing, empty); } Assert.IsTrue(null != checker.MachineSpace()); foreach(var empty in empties) { this.Provider.SetMaterial(this.Filler, empty); } } }
public void CountSides() { var mult = new GridBox(new Box(new Position(1, 1, 2), new Position(3, 2, 2))); var count = mult.Sides().Count(); Assert.AreEqual(count, 22); }
public ActionResult Index() { List <GridBox> productList = new List <GridBox>(); GridBox grid = new GridBox(); connectionString(); con.Open(); string query = "Select * from ClientRegistration"; using (SqlCommand cmd = new SqlCommand(query)) { cmd.Connection = con; using (SqlDataReader sdr = cmd.ExecuteReader()) { while (sdr.Read()) { productList.Add(new GridBox { FullName = sdr["FullName"].ToString(), Email = sdr["Email"].ToString(), Location = sdr["Location"].ToString(), WorkType = sdr["WorkType"].ToString(), Image = sdr["Image"].ToString(), Description = sdr["Description"].ToString(), PhoneNumber = sdr["PhoneNumber"].ToString(), HourlyRate = sdr["HourlyRate"].ToString(), }); } } con.Close(); } ViewBag.Customers = productList; return(View()); }
public void FuzzyFailToFind() { var nothing = new Material(1, 1); var space = new GridBox(new Box(new Position(10, 10, 10), new Position(42, 12, 42))); foreach (var block in space.Blocks()) { this.Provider.SetMaterial(this.Filler, block); } var randoms = new RandomBlocks(space); foreach (var i in Enumerable.Range(0, 100)) { var finishingBlock = randoms.First(); var checker = new FilledBoxChecker(this.Surveyor, finishingBlock, new Position(33, 3, 33), this.Filler); var emptyCount = randoms.Generator.Next(15) + 1; var empties = randoms.Where(b => b != finishingBlock).Take(emptyCount).ToList(); foreach(var empty in empties) { this.Provider.SetMaterial(nothing, empty); } Assert.AreEqual(null, checker.MachineSpace()); foreach(var empty in empties) { this.Provider.SetMaterial(this.Filler, empty); } } }
public void startup() { GridBox gb1 = new GridBox(panel); GridBox gb2 = new GridBox(panel2); Debug.Log(PhotonNetwork.player.ID); if (PhotonNetwork.player.ID == 2) { Debug.Log("I Am player 2"); playersTurn = false; oPlayerCastArea.Add(gb2); playerCastArea.Add(gb1); } else { playersTurn = true; oPlayerCastArea.Add(gb1); playerCastArea.Add(gb2); } PhotonView view = PhotonView.Find(6); gridMatrix = new Card[20, 12]; }
private void Form1_MouseUp(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { m_lastBoxSelect = null; } }
public void OneCubeBlock() { var block = new Position(4, 4, 4); var mult = new GridBox(new Box(block, block)); var exist = mult.Blocks().First((b) => b == block); Assert.AreEqual(1, mult.Blocks().Count()); }
public AdjacentsSurveyor(Box box, MachineEntity anchor) { var grid = new GridBox(box); this.Sides = grid.Sides().Index().Loop().GetEnumerator(); this.Surveyor = new BlockSurveyor(anchor); this.Adjacents = Enumerable.Repeat <SegmentEntity>(null, grid.SidesCount()).ToList(); }
public SudokuCell(int row, int column) { if (row < 0 || row > 8 || column < 0 || column > 8) { throw new ArgumentOutOfRangeException("Rows and Columns must be in the range 0 to 8."); } _row = row; _column = column; this.Reset(); if (row < 3) { if (column < 3) { _square = GridBox.TL; } else if (column < 6) { _square = GridBox.TC; } else { _square = GridBox.TR; } } else if (row < 6) { if (column < 3) { _square = GridBox.CL; } else if (column < 6) { _square = GridBox.CC; } else { _square = GridBox.CR; } } else { if (column < 3) { _square = GridBox.BL; } else if (column < 6) { _square = GridBox.BC; } else { _square = GridBox.BR; } } }
/**A function to tell us whether or not the player should be in the process of accelerating. * We're accelerating where we're not within [movement flag's radius] of the final GridBox in the [this.m_Path]; we define the last term in the sequence as being at index [size - 1]*/ private bool PlayerShouldBeAccelerating_PathfindingMove() { Vector2 current_position = new Vector2(this.transform.position.x, this.transform.position.z); GridBox path_last_element = this.m_Path [this.m_Path.Count - 1]; Vector2 flag_position = new Vector2(path_last_element.gameObject.transform.position.x, path_last_element.gameObject.transform.position.z); Vector2 flag_to_current_position = flag_position - current_position; float distance_to_flag = flag_to_current_position.magnitude; return(distance_to_flag > this.m_MovementFlagInstanceRadius); }
/**A function to compute the F values for every element in the open list whose F value is still set to default value 0*/ private void ComputeFValuesForOpenList() { foreach (int grid_box_index in this.m_OpenList) { GridBox grid_box = this.m_Grid [grid_box_index]; if (grid_box.GetF() == 0) { grid_box.ComputeF(); } } }
public void UpdateCoordinate(GridBox gridBox, Coordinate c) { try { grid[c.X, c.Y] = gridBox; } catch (IndexOutOfRangeException ex) { Debug.LogError(string.Format("Cannot access grid coordinate ({0},{1})", c.X, c.Y)); } }
/// provide configured storage, graphics, and occupied box (single or mulit-block) public PowerStorageMachine(ModCreateSegmentEntityParameters parameters, PowerStorage storage, Position size, G graphics) : base(parameters, graphics) { Storage = storage; var center = new Position(parameters); var shift = size / 2; var box = new GridBox(new Box(center - shift, center + shift)); var probes = Direction.All().SelectMany( (d) => box.Side(d).Select((p) => new PciSurveyor.Probe(p, d)) ); Surveyor = new PciSurveyor(probes, this); }
// Find next valid dot above the given location private GridBox GetNextActiveDotAbove(Coordinate coordinate) { for (int j = coordinate.Y - 1; j >= 0; j--) { GridBox aboveGridBox = grid[coordinate.X, j]; if (aboveGridBox != null && aboveGridBox.GridDot != null && !aboveGridBox.IsUpdatingCoordinate) { return(aboveGridBox); } } return(null); }
public Matrix() { data = new GridBox[8, 8]; for (var i = 0; i < 8; i++) { for (var j = 0; j < 8; j++) { data[i, j] = new GridBox(); data[i, j].SetIndex(i, j); } } }
void Start() { Ray current_gridbox_ray = new Ray(this.transform.position + Vector3.up, -Vector3.up); foreach (RaycastHit current_gridbox_hit in Physics.RaycastAll(current_gridbox_ray)) { GridBox current_gridbox = current_gridbox_hit.collider.gameObject.GetComponent <GridBox> (); if (current_gridbox != null) { this.m_GridBoxCurrentIndex = current_gridbox.GetBoxIndex(); break; } } }
public void DoNotGetConfusedByManyPossibilities() { var box = new Box(new Position(10, 10, 10), new Position(12, 12, 12)); foreach (var block in new GridBox(new Box(new Position(8, 8, 8), new Position(15, 15, 15))).Blocks()) { this.Provider.SetMaterial(this.Filler, block); } var finishingBlock = new Position(10, 11, 10); var checker = new FilledBoxChecker(this.Surveyor, finishingBlock, new Position(3, 3, 3), this.Filler); var grid = new GridBox(checker.MachineSpace().Value); Assert.AreEqual(27, grid.BlocksCount()); Assert.AreEqual(finishingBlock, grid.Blocks().FirstOrDefault(b => b == finishingBlock)); }
public void LargerBlock() { var mult = new GridBox(new Box(new Position(-1, 4, 2), new Position(1, 4, 2))); var cubeCoords = new [] { new Position(-1, 4, 2), new Position(0, 4, 2), new Position(1, 4, 2) }; foreach (var block in mult.Blocks()) { var exist = cubeCoords.First((b) => b == block); } }
/**A function to ensure a gridbox can be used for pathfinding. * Specifically, ensures that the gridbox has a proper positive index value, that the gridbox isn't obstructed, and that the gridbox hasn't yet been checked for pathfinding. * Note: If a gridbox has been assigned a distance from the flag gridbox, we say of it that it has been checked for pathfinding.*/ private bool GridBoxIsValidForPathfinding(int gridbox_index) { bool grid_box_exists = (gridbox_index != -1); if (!grid_box_exists) { // Debug.Log ("grid box doesn't exist"); return(false); } else { GridBox grid_box = this.m_Grid [gridbox_index]; // Debug.Log ("grid box is not obstructed: " + !grid_box.IsGridBoxObstructed () + " grid box has not been checked for pathfinding: " + !grid_box.GridboxHasBeenCheckedForPathfinding ()); return(!grid_box.IsGridBoxObstructed() && !grid_box.GridboxHasBeenCheckedForPathfinding()); } }
public ActionResult Delete(string Email) { connectionString(); String sql = "Delete from ClientRegistration where Email ='" + Email + "'"; SqlCommand cmd = new SqlCommand(sql, con); con.Open(); if (cmd.ExecuteNonQuery().ToString() == "1") { List <GridBox> productList = new List <GridBox>(); GridBox grid = new GridBox(); string query = "Select * from ClientRegistration"; using (SqlCommand cmds = new SqlCommand(query)) { cmds.Connection = con; using (SqlDataReader sdr = cmds.ExecuteReader()) { while (sdr.Read()) { productList.Add(new GridBox { FullName = sdr["FullName"].ToString(), Email = sdr["Email"].ToString(), Location = sdr["Location"].ToString(), WorkType = sdr["WorkType"].ToString(), Image = sdr["Image"].ToString(), Description = sdr["Description"].ToString(), PhoneNumber = sdr["PhoneNumber"].ToString(), HourlyRate = sdr["HourlyRate"].ToString(), }); } } con.Close(); } ViewBag.Customers = productList; ViewBag.Message = "Data has been Deleted Successfully !!!"; return(View("~/Views/Dashboard/Index.cshtml")); } else { return(View()); } }
public SearchGridForm() { InitializeComponent(); this.DoubleBuffered = true; m_resultBox = new List <ResultBox>(); this.Width = (width + 1) * 20; this.Height = (height + 1) * 20 + 100; this.MaximumSize = new Size(this.Width, this.Height); this.MaximizeBox = false; m_rectangles = new GridBox[width][]; for (int widthTrav = 0; widthTrav < width; widthTrav++) { m_rectangles[widthTrav] = new GridBox[height]; for (int heightTrav = 0; heightTrav < height; heightTrav++) { if (widthTrav == (width / 3) && heightTrav == (height / 2)) { m_rectangles[widthTrav][heightTrav] = new GridBox(widthTrav * 20, heightTrav * 20 + 50, BoxType.Start); } else if (widthTrav == 41 && heightTrav == (height / 2)) { m_rectangles[widthTrav][heightTrav] = new GridBox(widthTrav * 20, heightTrav * 20 + 50, BoxType.End); } else { m_rectangles[widthTrav][heightTrav] = new GridBox(widthTrav * 20, heightTrav * 20 + 50, BoxType.Normal); } } } cbbJumpType.Items.Add("Always"); cbbJumpType.Items.Add("Never"); cbbJumpType.Items.Add("IfAtLeastOneWalkable"); cbbJumpType.Items.Add("OnlyWhenNoObstacles"); cbbJumpType.SelectedIndex = 0; m_resultLine = new List <GridLine>(); searchGrid = new StaticGrid(width, height); // searchGrid = new DynamicGrid(); //searchGrid = new DynamicGridWPool(SingletonHolder<NodePool>.Instance); jumpParam = new JumpPointParam(searchGrid, true, (DiagonalMovement)cbbJumpType.SelectedIndex, HeuristicMode.EUCLIDEAN);//new JumpPointParam(searchGrid, startPos, endPos, cbCrossCorners.Checked, HeuristicMode.EUCLIDEANSQR); jumpParam.UseRecursive = cbUseRecursive.Checked; }
public List <Dot> GetAllDotsOfColor(DotColor color) { List <Dot> dotsOfColor = new List <Dot>(); for (int i = 0; i < Globals.GridWidth; i++) { for (int j = 0; j < Globals.GridHeight; j++) { GridBox gridBox = grid[i, j]; if (gridBox != null && gridBox.GridDot != null && gridBox.GridDot.Color == color) { dotsOfColor.Add(gridBox.GridDot); } } } return(dotsOfColor); }
public void playToGridCube(GridMatrix gm, Transform cube) { Vector2 gridPos = gm.worldToGrid(cube.position); if (rank == Rank.Conduit) { GridBox newArea = new GridBox(new Vector2(cube.position.x, cube.position.z), new Vector2(range, range)); gm.AddToPlayersCastArea(newArea); } transform.parent = cube; transform.Find("Model").gameObject.SetActive(true); transform.localPosition = new Vector3(0, 0, 0); transform.Find("Model").localPosition = new Vector3(0, 1, 0); transform.Find("card 1").gameObject.SetActive(false); Debug.Log("played card"); played = true; }
public void OneCubeSides() { var mult = new GridBox(new Box(new Position(8, -4, 0), new Position(8, -4, 0))); var sideCoords = new [] { new Position(8, -5, 0), new Position(8, -3, 0), new Position(9, -4, 0), new Position(7, -4, 0), new Position(8, -4, -1), new Position(8, -4, 1), }; foreach (var side in mult.Sides()) { var exist = sideCoords.First((c) => c == side); } }