Exemple #1
0
        public void ShouldNotEquate_Blue_Green()
        {
            //assign
            ICard blueCard  = new BlueCard();
            ICard greenCard = new GreenCard();
            //act
            bool matches = blueCard.Matches(greenCard);

            //assert
            matches.Should().BeFalse();
        }
Exemple #2
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        public void ShouldEquate_GreenCards()
        {
            //assign
            ICard card1 = new GreenCard();
            ICard card2 = new GreenCard();
            //act
            bool matches = card1.Matches(card2);

            //assert
            matches.Should().BeTrue();
        }
Exemple #3
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        public void ShouldNotEquate_Red_Green()
        {
            //assign
            ICard greenCard = new GreenCard();
            ICard redCard   = new RedCard();
            //act
            bool matches = redCard.Matches(greenCard);

            //assert
            matches.Should().BeFalse();
        }
Exemple #4
0
        public void ShouldNotEquate_Green_White()
        {
            //assign
            ICard blueCard  = new GreenCard();
            ICard whiteCard = new WhiteCard();
            //act
            bool matches = blueCard.Matches(whiteCard);

            //assert
            matches.Should().BeFalse();
        }
Exemple #5
0
 // POST /GreenCard/token/
 public HttpResponseMessage Post(string token, [FromBody] GreenCard param)
 {
     try
     {
         HttpResponseMessage retorno = new HttpResponseMessage();
         if (Permissoes.Autenticado(token))
         {
             return(Request.CreateResponse <Int32>(HttpStatusCode.OK, GatewayGreenCard.Add(token, param)));
         }
         else
         {
             return(Request.CreateResponse(HttpStatusCode.Unauthorized));
         }
     }
     catch
     {
         throw new HttpResponseException(HttpStatusCode.InternalServerError);
     }
 }
Exemple #6
0
        static void Main(string[] args)
        {
            //Generate cards
            List <ICard> myCards = new List <ICard>();

            for (int i = 1; i < 9; i++)
            {
                for (int j = 1; j < 6; j++)
                {
                    switch (j)
                    {
                    case 1:
                        var red = new RedCard(i);
                        myCards.Add(red);
                        break;

                    case 2:
                        var blue = new BlueCard(i);
                        myCards.Add(blue);
                        break;

                    case 3:
                        var green = new GreenCard(i);
                        myCards.Add(green);
                        break;

                    case 4:
                        var yellow = new YellowCard(i);
                        myCards.Add(yellow);
                        break;

                    case 5:
                        var gold = new GoldCard(i);
                        myCards.Add(gold);
                        break;

                    default:
                        throw new InvalidOperationException("Suit is undefined!");
                    }
                }
            }

            Deck  myDeck = new Deck(myCards);
            IGame myGame = new GameLowWin(myDeck);

            IPlayer player1 = new Player("player1");
            IPlayer player2 = new Player("player2");
            IPlayer player3 = new Player("player3");
            IPlayer player4 = new PlayerWeak("player4");
            IPlayer player5 = new PlayerWeak("player5");

            myGame.AddPlayer(player1);
            myGame.AddPlayer(player2);
            myGame.AddPlayer(player3);
            myGame.AddPlayer(player4);
            myGame.AddPlayer(player5);

            myGame.DealAllPlayers(5);

            List <ICard> hand1 = player1.ShowHand();
            List <ICard> hand2 = player2.ShowHand();
            List <ICard> hand3 = player3.ShowHand();
            List <ICard> hand4 = player4.ShowHand();
            List <ICard> hand5 = player5.ShowHand();

            Console.WriteLine("Hand for PLayer 1: ");

            foreach (var card in hand1)
            {
                Console.WriteLine($"{card.Suit} {card.Number}");
            }

            Console.WriteLine("Hand for PLayer 2: ");

            foreach (var card in hand2)
            {
                Console.WriteLine($"{card.Suit} {card.Number}");
            }

            Console.WriteLine("Hand for PLayer 3: ");

            foreach (var card in hand3)
            {
                Console.WriteLine($"{card.Suit} {card.Number}");
            }

            Console.WriteLine("Hand for PLayer 4: ");

            foreach (var card in hand4)
            {
                Console.WriteLine($"{card.Suit} {card.Number}");
            }

            Console.WriteLine("Hand for PLayer 5: ");

            foreach (var card in hand5)
            {
                Console.WriteLine($"{card.Suit} {card.Number}");
            }

            Console.WriteLine("--------------------------------------------");

            foreach (var player in myGame.Players)
            {
                Console.WriteLine($"Total value of {player.Name}'s hand is {player.TotalValue()}.");
            }

            Console.WriteLine("The winner(s):");

            foreach (var winner in myGame.Winner())
            {
                Console.Write($"{winner.Name}, ");
            }
        }