/// <inheritdoc cref="VoxelChunkMesher"/>
 internal VisualRemeshTask(ChunkGroup chunkProperties, int materialID, GreedyMesher mesher) :
     base(chunkProperties, mesher) => MaterialID = materialID;
 /// <inheritdoc cref="VoxelChunkMesher"/>
 internal CollisionRemeshTask(ChunkGroup chunkProperties, GreedyMesher mesher) :
     base(chunkProperties, mesher)
 {
 }