/// <inheritdoc cref="VoxelChunkMesher"/> internal VisualRemeshTask(ChunkGroup chunkProperties, int materialID, GreedyMesher mesher) : base(chunkProperties, mesher) => MaterialID = materialID;
/// <inheritdoc cref="VoxelChunkMesher"/> internal CollisionRemeshTask(ChunkGroup chunkProperties, GreedyMesher mesher) : base(chunkProperties, mesher) { }