Exemple #1
0
    private void Awake()
    {
        _actorPlayer        = GetComponent <ActorPlayer>();
        _shipMovement       = GetComponent <MovementKrister>();
        _weapon             = GetComponent <Weapon>();
        _grappleHookShooter = GetComponent <GrappleHookShooter>();

        SetPlayerControls();
    }
 private void Awake()
 {
     _transform          = transform;
     _grappleHookShooter = GetComponent <GrappleHookShooter>();
     body = GetComponent <Rigidbody2D>();
 }