public Matrix GetTransformForWithoutSpriteBatch(GraphicsDevice graphicsDevice) { return this.GetTransformForWithoutSpriteBatch(graphicsDevice.GetViewportSize()); }
public virtual RectangleF GetArea(GraphicsDevice graphicsDevice) { return this.GetArea(graphicsDevice.GetViewportSize()); }
/// <summary> /// Returns Transform matrix of the camera /// </summary> public Matrix GetTransform(GraphicsDevice graphicsDevice) { return this.GetTransform(graphicsDevice.GetViewportSize()); }