private static void LoadStickScene()
        {
            Console.Clear();
            Console.SetCursorPosition(0, 0);

            GraphicGameObjects.DrawStick(20, 0);
            GraphicGameObjects.WriteLineSetCursorPosition(20, 22, "Stick");
            StoryText.SelectWayDisplayDelay(4);
            Console.Clear();
        }
 public static void EndOfTheGame()
 {
     GraphicGameObjects.WriteLineSetCursorPosition(35, 11, "End of the game.");
     SelectWayDisplayDelay(2);
 }