public override void initButton(int i) { nodeList[i] = NGUITools.AddChild(gameObject, (fatherWindow as GodsWarSuportRankWindow).rankitemPrefab); nodeList[i].SetActive(true); GodsWarRankItemView arenaItem = nodeList[i].GetComponent <GodsWarRankItemView>(); arenaItem.init(infos[i], i); }
public override void updateItem(GameObject item, int index) { GodsWarRankItemView arenaItem = item.GetComponent <GodsWarRankItemView>(); arenaItem.init(infos[index], index); }