public BoxContainer(Godot.BoxContainer sceneControl) : base(sceneControl) { }
internal BoxContainer(Godot.BoxContainer sceneControl) : base(sceneControl) { }
public static void CopyToNode(Godot.BoxContainer control, IBoxContainerProps?oldProps, IBoxContainerProps props) { ControlComponent.CopyToNode(control, oldProps, props); control.Alignment = props.alignment; }