Exemple #1
0
        public bool ClickCalendarDayMonth(string day, string month)
        {
            var i = 0;

            //3 months from 2days date should be never be further than GoRight x 5
            while (i < 5)
            {
                try
                {
                    SelectCalendarDayMonth(day, month).Click(driver);
                    return(true);
                }
                catch (Exception)
                {
                    //Date Is Not Visible => Clickable => Go Right
                    GoRight.Click(driver);
                    Thread.Sleep(2000);
                }
            }

            return(false);
        }
        public MySprite1()
        {
            // http://forums.adobe.com/thread/986019
            // wont run on AIR anymore?
            //TypeError: Error #1009: Cannot access a property or method of a null object reference.
            //    at Main/frame1()


            var q = (WidescreenWidth - ContentWidth) / 2;
            var c = new Sprite();

            c.graphics.beginFill(0);
            c.graphics.drawRect(0, 0, DefaultWidth, DefaultHeight);

            c.AttachTo(this);

            //        TypeError: Error #1009: Cannot access a property or method of a null object reference.
            //at Main/frame1()

            //V:\web\IntegrationToSkyIsland\Assets\sky_island_10899.as(10): col: 9: Error: unable to resolve '/assets/IntegrationToSkyIsland/sky-island-10899.swf' for transcoding

            //        [Embed(source = "/assets/IntegrationToSkyIsland/sky-island-10899.swf", mimeType = "application/x-shockwave-flash")]
            //        ^

            //V:\web\IntegrationToSkyIsland\Assets\sky_island_10899.as(10): col: 9: Error: Unable to transcode /assets/IntegrationToSkyIsland/sky-island-10899.swf.


            Sprite x = null;


            try
            {
                x = Assets.sky_island_10899.Source;
                x.AttachTo(this).MoveTo(q, 0);
            }
            catch
            {
                // can we skip?
            }



            #region buttons
            Action <Sprite, uint> bind = (s, keyCodeValue) =>
            {
                s.click +=
                    e =>
                {
                    e.stopImmediatePropagation();


                    // a glitch?
                    //this.stage.fullScreenSourceRect = new ScriptCoreLib.ActionScript.flash.geom.Rectangle(
                    //     0, 0, DefaultWidth, DefaultHeight
                    // );

                    //this.stage.SetFullscreen(true);
                };

                s.mouseDown +=
                    e =>
                {
                    e.stopImmediatePropagation();
                    x.dispatchEvent(
                        new KeyboardEvent(KeyboardEvent.KEY_DOWN,
                                          keyCodeValue: keyCodeValue /* left */
                                          )
                        );
                };

                s.mouseUp +=
                    e =>
                {
                    e.stopImmediatePropagation();

                    x.dispatchEvent(
                        new KeyboardEvent(KeyboardEvent.KEY_UP,
                                          keyCodeValue: keyCodeValue /* left */
                                          )
                        );
                };
            };

            new Sprite().With(
                GoLeft =>
            {
                GoLeft.graphics.beginFill(0);
                GoLeft.graphics.drawRect(0, 0, q, DefaultHeight);
                GoLeft.alpha = 0.9;

                bind(GoLeft, 37);


                GoLeft.AttachTo(this);
            }
                );

            new Sprite().With(
                GoRight =>
            {
                GoRight.graphics.beginFill(0);
                GoRight.graphics.drawRect(WidescreenWidth - q, 0, q, DefaultHeight);
                GoRight.alpha = 0.9;

                bind(GoRight, 39);

                GoRight.AttachTo(this);
            }
                );

            new Sprite().With(
                GoUp =>
            {
                GoUp.graphics.beginFill(0);
                GoUp.graphics.drawRect(0, DefaultHeight - q, WidescreenWidth, q);
                GoUp.alpha = 0.05;

                bind(GoUp, 38);

                GoUp.AttachTo(this);
            }
                );
            #endregion


            //var t = new TextField().AttachTo(this);
            //t.autoSize = TextFieldAutoSize.LEFT;

            #region Accelerometer - AIR?
            if (Accelerometer.isSupported)
            {
                a = new Accelerometer();

                var ax = 0.0;
                var az = 0.0;

                a.update +=
                    e =>
                {
                    var wx = 0.15;
                    var wz = 0.5;

                    if (e.accelerationZ > wz)
                    {
                        if (az > wz)
                        {
                            // nop
                        }
                        else
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_DOWN,
                                                  keyCodeValue: 38
                                                  )
                                );
                        }
                    }
                    else
                    {
                        if (az > wz)
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_UP,
                                                  keyCodeValue: 38
                                                  )
                                );
                        }
                    }

                    if (e.accelerationX < -wx)
                    {
                        if (ax < -wx)
                        {
                            // nop
                        }
                        else
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_DOWN,
                                                  keyCodeValue: 39
                                                  )
                                );
                        }
                    }
                    else
                    {
                        if (ax < -wx)
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_UP,
                                                  keyCodeValue: 39
                                                  )
                                );
                        }
                    }


                    if (e.accelerationX > wx)
                    {
                        if (ax > wx)
                        {
                            // nop
                        }
                        else
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_DOWN,
                                                  keyCodeValue: 37
                                                  )
                                );
                        }
                    }
                    else
                    {
                        if (ax > wx)
                        {
                            x.dispatchEvent(
                                new KeyboardEvent(KeyboardEvent.KEY_UP,
                                                  keyCodeValue: 37
                                                  )
                                );
                        }
                    }

                    ax = e.accelerationX;
                    az = e.accelerationZ;

                    //t.text = "" + new
                    //{
                    //    //Multitouch.maxTouchPoints,
                    //    ax,
                    //    e.accelerationY,
                    //    e.accelerationZ
                    //};
                };

                a.setRequestedUpdateInterval(1000 / 60);
            }
            #endregion
        }
Exemple #3
0
        public List <Gene[]> GoEvolution()
        {
            var mutatedList = new List <Gene[]>();
            var rnd         = new Random();
            var options     = new Specification();

            while (_mutateList.Count != 8)
            {
                var organism = new Organism();
                organism.CreatDNA(rnd);
                _mutateList.Add(organism.DNA);
            }

            foreach (var DNA in _mutateList)
            {
                for (var i = 0; i < 6; i++)
                {
                    mutatedList.Add(DNA);
                }
                for (var i = 0; i < 2; i++)
                {
                    var mutatedDNA = DNA;
                    for (var j = 0; j < 8; j++)
                    {
                        Gene gene;
                        switch (rnd.Next(1, 11))
                        {
                        case 1:
                            gene = new AttackDawn();
                            break;

                        case 2:
                            gene = new AttackLeft();
                            break;

                        case 3:
                            gene = new AttackRight();
                            break;

                        case 4:
                            gene = new AttackUp();
                            break;

                        case 5:
                            gene = new Defense();
                            break;

                        case 6:
                            gene = new GoDawn();
                            break;

                        case 7:
                            gene = new GoLeft();
                            break;

                        case 8:
                            gene = new GoRight();
                            break;

                        case 9:
                            gene = new GoUp();
                            break;

                        case 10:
                            gene = new Scout();
                            break;

                        default:
                            gene = new Scout();
                            break;
                        }
                        mutatedDNA[rnd.Next(0, options.DNAcount)] = gene;
                    }
                    mutatedList.Add(mutatedDNA);
                }
            }

            return(mutatedList);
        }