void Awake() { isAlive = true; mTransform = GetComponent <Transform>(); mRenderer = GetComponent <GiraffeQuadSpriteRenderer>(); mAnimator = GetComponent <GiraffeQuadSpriteAnimator>(); }
void Awake() { mTransform = GetComponent <Transform>(); mRigidBody = GetComponent <Rigidbody2D>(); mCollider = GetComponent <BoxCollider2D>(); mRenderer = GetComponent <GiraffeQuadSpriteRenderer>(); mAnimator = GetComponent <GiraffeQuadSpriteAnimator>(); }
void Start() { mRenderer = GetComponent <GiraffeQuadSpriteRenderer>(); mAnimator = GetComponent <GiraffeQuadSpriteAnimator>(); mTransform = GetComponent <Transform>(); mSpeed = 100; mWidth = mRenderer.sprite.width; mHeight = mRenderer.sprite.height; }
// private bool mIsPrefab; void OnEnable() { mRenderer = (GiraffeQuadSpriteRenderer)this.target; FindParts(); CacheSprites(); }
void Awake() { mRenderer = GetComponent <GiraffeQuadSpriteRenderer>(); mCurrentFrame = -1; }