// Use this for initialization void Start() { cannonScript = cannonObject.GetComponent <CannonScript>(); source = this.GetComponent <AudioSource>(); ghostShip = ghostShipObject.GetComponent <GhostShipScript>(); ghost = ghostObject.GetComponent <GhostScript>(); difficultyScript = GameObject.FindGameObjectWithTag("Difficulty").GetComponent <DifficultyScript>(); if (difficultyScript.isLegendaryMode == true) { ghost.GetComponentInChildren <SkinnedMeshRenderer>().material = legendaryGhost; ghost.LegendaryGhost(); } }