Exemple #1
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 public bool IsVisible(int x, int y, Graphics g)
 {
     return(GdiPath.IsVisible(x, y, g));
 }
Exemple #2
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 public bool IsVisible(float x, float y, Graphics g)
 {
     return(GdiPath.IsVisible(x, y, g));
 }
Exemple #3
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 public void Widen(Pen pen)
 {
     Changed();
     GdiPath.Widen(pen);
 }
Exemple #4
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 public RectangleF GetBounds(Matrix matrix)
 {
     return(GdiPath.GetBounds(matrix));
 }
Exemple #5
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 public void Transform(Matrix matrix)
 {
     Changed();
     GdiPath.Transform(matrix);
 }
Exemple #6
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 public void Warp(PointF[] destPoints, RectangleF srcRect, Matrix matrix)
 {
     Changed();
     GdiPath.Warp(destPoints, srcRect, matrix);
 }
Exemple #7
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 public bool IsOutlineVisible(float x, float y, Pen pen)
 {
     return(GdiPath.IsOutlineVisible(x, y, pen));
 }
Exemple #8
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 public void SetMarkers()
 {
     Changed();
     GdiPath.SetMarkers();
 }
Exemple #9
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 public bool IsOutlineVisible(int x, int y, Pen pen)
 {
     return(GdiPath.IsOutlineVisible(x, y, pen));
 }
Exemple #10
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 public bool IsOutlineVisible(PointF point, Pen pen, Graphics g)
 {
     return(GdiPath.IsOutlineVisible(point, pen, g));
 }
Exemple #11
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 public bool IsOutlineVisible(PointF point, Pen pen)
 {
     return(GdiPath.IsOutlineVisible(point, pen));
 }
Exemple #12
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 public PointF GetLastPoint()
 {
     return(GdiPath.GetLastPoint());
 }
Exemple #13
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 public RectangleF GetBounds(Matrix matrix, Pen pen)
 {
     return(GdiPath.GetBounds(matrix, pen));
 }
Exemple #14
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 public void Reset()
 {
     Changed();
     this.tooComplex = false;
     GdiPath.Reset();
 }
Exemple #15
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 public bool IsOutlineVisible(float x, float y, Pen pen, Graphics g)
 {
     return(GdiPath.IsOutlineVisible(x, y, pen, g));
 }
Exemple #16
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 public void Reverse()
 {
     Changed();
     GdiPath.Reverse();
 }
Exemple #17
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 public bool IsVisible(PointF point)
 {
     return(GdiPath.IsVisible(point));
 }
Exemple #18
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 public void StartFigure()
 {
     Changed();
     GdiPath.StartFigure();
 }
Exemple #19
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 public bool IsVisible(int x, int y)
 {
     return(GdiPath.IsVisible(x, y));
 }
Exemple #20
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 public void Warp(PointF[] destPoints, RectangleF srcRect)
 {
     Changed();
     GdiPath.Warp(destPoints, srcRect);
 }
Exemple #21
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 public bool IsVisible(PointF point, Graphics g)
 {
     return(GdiPath.IsVisible(point, g));
 }
Exemple #22
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 public void Warp(PointF[] destPoints, RectangleF srcRect, Matrix matrix, WarpMode warpMode, float flatness)
 {
     Changed();
     GdiPath.Warp(destPoints, srcRect, matrix, warpMode, flatness);
 }
Exemple #23
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 public bool IsVisible(float x, float y)
 {
     return(GdiPath.IsVisible(x, y));
 }
Exemple #24
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 public void Widen(Pen pen, Matrix matrix)
 {
     Changed();
     GdiPath.Widen(pen, matrix);
 }
Exemple #25
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 public RectangleF GetBounds()
 {
     return(GdiPath.GetBounds());
 }