private void Start() { m_CarElement = GameTable.GetTable <CarTable>().GetAllElement(); HandMove(); GetIamge(); }
void Start() { m_Image.sprite = Sprite.Create(m_Texture2D, new Rect(0, 0, m_Texture2D.width, m_Texture2D.height), Vector2.one); SetPixel(m_Recognized); m_CarElement = GameTable.GetTable <CarTable>().GetAllElement(); m_CaptureScreenPath = Application.persistentDataPath + "/Capture"; }