Exemple #1
0
    private void Start()
    {
        newGameButton.onClick.AddListener(() => {
            gameSystem.EnterUsername();
        });

        rejoinButton.onClick.AddListener(() => {
            gameSystem.ReconnectionMenu();
        });

        disconnectButton.onClick.AddListener(() => {
            disconnecting = true;
            newGameButton.interactable = false;
            rejoinButton.interactable  = false;
            networkHandler.Disconnect();
        });

        UIUtilities.Hide(mainMenu);
    }
Exemple #2
0
    private void Start()
    {
        randomPlayersButton.onClick.AddListener(() => {
            gameSystem.SelectGameModeMenu(username, GameSystem.Players.Random);
        });

        createRoomButton.onClick.AddListener(() => {
            gameSystem.SelectGameModeMenu(username, GameSystem.Players.Invited);
        });

        joinRoomButton.onClick.AddListener(() => {
            gameSystem.EnterRoomMenu(username);
        });

        cancelButton.onClick.AddListener(() => {
            gameSystem.EnterUsername();
        });

        UIUtilities.Hide(selectPlayerMenu);
    }