public void SaveMiniGame()
    {
        int highScore = (int)gameTimer.timeRemainingTotal;

        gameProgress.SaveMiniGame(gameID, highScore, stars);
        gameSuccessController.ShowSuccessPanel(gameOver, gameID, highScore, stars);
    }
Exemple #2
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 public void SaveMiniGame()
 {
     gameProgress.SaveMiniGame(gameID, 0, stars);
     gameSuccessController.ShowSuccessPanel(gameOver, gameID, null, stars);
 }
Exemple #3
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 public void GameOver()
 {
     gameProgress.SaveMiniGame(gameID, highScore, stars);
     gameSuccessController.ShowSuccessPanel(gameOver, gameID, highScore, stars);
 }
 public void SaveMiniGame()
 {
     gameProgress.SaveMiniGame(gameID, highScore, comletedLevels);
     gameSuccessController.ShowSuccessPanel(gameOver, gameID, highScore, comletedLevels);
 }