Exemple #1
0
    public void OnClickButtonSpeakTest()
    {
        GameSkillBase skill = SkillManager.singleton.GetSkill(this.selectSkillId);

        //等音频播放结束后,然后角色播放动作
        if (skill != null)
        {
            this.ShowSpeakButton(false);
            //出现口令
            this.ShowToken(skill.skillConfig.skillRealToken);
            skill.Enter(this.entity, true);
            TimerManager.AddTimer(4000, 0, () =>
            {
                this.ShowToken("", false);
                this.ShowSpeakButton(true);
                if (!GuideModel.singleton.bIsGuideAllComp && GuideModel.singleton.bIsSelfSpeaked == false)
                {
                    //然后开始guide进入自己说
                    GuideModel.singleton.NowTaskId      = 6005;
                    GuideModel.singleton.bIsSelfSpeaked = true;
                    EventDispatch.Broadcast(Events.DlgGuideExecuteNextTask);
                }
            });
        }
    }
Exemple #2
0
    public void CastSkill(string token)
    {
        int skillId = -1;

        if (string.IsNullOrEmpty(token))
        {
            if (!GuideModel.singleton.bIsGuideAllComp)
            {
                //再次尝试
                GuideModel.singleton.NowTaskId = 6007;
                EventDispatch.Broadcast(Events.DlgGuideExecuteNextTask);
            }
        }
        else
        {
            //出现口令
            skillId = SkillManager.singleton.MatchSkill(token);
            if (skillId == -1)
            {
                Debug.Log("匹配不到技能");
                this.ShowToken(token);
                if (!GuideModel.singleton.bIsGuideAllComp)
                {
                    //再次尝试
                    GuideModel.singleton.NowTaskId = 6007;
                    EventDispatch.Broadcast(Events.DlgGuideExecuteNextTask);
                }
            }
        }
        GameSkillBase skill = SkillManager.singleton.GetSkill(skillId);

        if (skill != null)
        {
            this.ShowToken(skill.skillConfig.skillName);
            skill.Enter(this.entity, true);
            if (!GuideModel.singleton.bIsGuideAllComp)
            {
                TimerManager.AddTimer(4000, 0, () =>
                {
                    GuideModel.singleton.NowTaskId = 6008;
                    EventDispatch.Broadcast(Events.DlgGuideExecuteNextTask);
                });
            }
        }
        if (this.ShowTokenTimerId != uint.MinValue)
        {
            TimerManager.DelTimer(this.ShowTokenTimerId);
            this.ShowTokenTimerId = TimerManager.AddTimer(4000, 0, () =>
            {
                this.ShowToken("", false);
            });
        }
        else
        {
            this.ShowTokenTimerId = TimerManager.AddTimer(4000, 0, () =>
            {
                this.ShowToken("", false);
            });
        }
    }
 // 状态处理
 public void Process(EntityParent theOwner, params object[] args)
 {
     skill = (GameSkillBase)args[0];
     if (SkillManager.singleton.IsSkillInRunning(skill.skillConfig.skillId))
     {
         Debug.Log("runing:" + skill.skillConfig.skillName);
         return;
     }
     if (skill != null && skill.skillConfig != null)
     {
         skill.Enter(theOwner);
         this.curSkillId = skill.skillConfig.skillId;
     }
 }