Exemple #1
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 private void ClearIfPending(GameSaveLoadArgs args)
 {
     if (!clearPending)
     {
         return;
     }
     clearPending = false;
     Clear();
 }
Exemple #2
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 private void HandleLoadFinished(GameSaveLoadArgs args) => Hide();
Exemple #3
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 private void HandleLoadStarted(GameSaveLoadArgs args) => Show();
Exemple #4
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 private void HandleGameLoadStarted(GameSaveLoadArgs args) => Hide();
Exemple #5
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 private void HandleGameLoadFinished(GameSaveLoadArgs obj) => UpdateRecords();
 private void HandleGameLoadStarted(GameSaveLoadArgs args) => Clear();
Exemple #7
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 private void Clear(GameSaveLoadArgs args) => Clear();