public void show(GameSLType t) { slType = t; show(); text.text = GameStringData.instance.getString(GameStringType.CloudSL8 + (int)t); loading.text = ""; updateData(); }
public void show(GameSLType t) { slType = t; show(); text.text = GameStringData.instance.getString(GameStringType.CloudSL0 + (int)t); loading.text = ""; text1.text = GameStringData.instance.getString(GameStringType.CloudSL4 + (int)t); text2.text = GameStringData.instance.getString(GameStringType.CloudSL2 + (int)t); inputField.enabled = (t == GameSLType.Save ? false : true); inputField.text = SystemInfo.deviceUniqueIdentifier; updateData(); }