public static GameRoomView Deserialize(Stream bytes)
        {
            int mask = Int32Proxy.Deserialize(bytes);
            var view = new GameRoomView();

            view.MapId  = Int32Proxy.Deserialize(bytes);
            view.Number = Int32Proxy.Deserialize(bytes);

            if ((mask & 1) != 0)
            {
                view.Server = ConnectionAddressViewProxy.Deserialize(bytes);
            }

            return(view);
        }
        public static void Serialize(Stream stream, GameRoomView instance)
        {
            int mask = 0;

            using (var bytes = new MemoryStream())
            {
                Int32Proxy.Serialize(bytes, instance.MapId);
                Int32Proxy.Serialize(bytes, instance.Number);

                if (instance.Server != null)
                {
                    ConnectionAddressViewProxy.Serialize(bytes, instance.Server);
                }
                else
                {
                    mask |= 1;
                }

                Int32Proxy.Serialize(stream, ~mask);
                bytes.WriteTo(stream);
            }
        }
Exemple #3
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 protected abstract void OnUpdatePlayerRoom(CommPeer peer, GameRoomView room);