public ReversedTicTacToe() { m_UI = new WindowsUI(k_WindowTitle, new PositiveRange(k_MinBoardSize, k_MaxBoardSize)); m_GamePlayers = GamePlayers.CreateFromGameType(m_UI.InitialParams.GameType, m_UI.InitialParams.PlayerNames); m_UI.RegisterOnInput(this.windowsUI_BoardCellChosen); m_UI.InitWindow(m_GamePlayers); startNewGame(); }