public void GivenThereAre2Players_And_CanPlayerAnswer_ShouldReturn_False_When_CurrentPlayerIsInPenalty() { _gamePlayers.AddPlayer(new Player("A")); _gamePlayers.AddPlayer(new Player("B")); _gamePlayers.GivePenaltyToCurrentPlayer(); Assert.AreEqual(false, _gamePlayers.CanPlayerAnswer()); }
public void MakeCorrectAnswer() { var playerCanAnswer = _gamePlayers.CanPlayerAnswer(); if (playerCanAnswer) { AnswerCorrectly(); } }