internal void method_4(GameOverFlag gameOverFlag_0, bool bool_0) { if (this.int_0 != this.int_1) { this.int_0 = this.int_1; object[] args = new object[] { this, new GameOverEventArgs(gameOverFlag_0, bool_0) }; TritonHs.InvokeEvent(eventHandler_3, args); } }
internal GameOverEventArgs(GameOverFlag result, bool conceded) { this.Result = result; this.Conceded = conceded; }