internal void method_4(GameOverFlag gameOverFlag_0, bool bool_0)
 {
     if (this.int_0 != this.int_1)
     {
         this.int_0 = this.int_1;
         object[] args = new object[] { this, new GameOverEventArgs(gameOverFlag_0, bool_0) };
         TritonHs.InvokeEvent(eventHandler_3, args);
     }
 }
 internal GameOverEventArgs(GameOverFlag result, bool conceded)
 {
     this.Result   = result;
     this.Conceded = conceded;
 }