Exemple #1
0
 public Leaf(InternalNode parent, Rectangle mapSpace, LeafDictionary leafDictionary, GetTreePosition positionFunc)
     : base(parent, mapSpace, leafDictionary, positionFunc)
 {
     unitList = new GameObjectListManager();
 }
Exemple #2
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 // Use this for initialization
 void Start()
 {
     obj = this.GetComponent <GameObjectListManager>();
 }
 public Leaf(InternalNode parent, Rectangle mapSpace, LeafDictionary leafDictionary)
     : base(parent, mapSpace, leafDictionary)
 {
     unitList = new GameObjectListManager();
 }
 // Use this for initialization
 void Start()
 {
     //assign the hex game obj list
     gameObjectListManager = this.GetComponent <GameObjectListManager>();
 }
Exemple #5
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 List <GameObject> n = new List <GameObject>(); //neighbours
 // Use this for initialization
 void Start()
 {
     obj = Camera.main.GetComponent <GameObjectListManager>();
 }
Exemple #6
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 public Leaf(InternalNode parent, Rectangle mapSpace, LeafDictionary leafDictionary)
     : base(parent, mapSpace, leafDictionary)
 {
     unitList = new GameObjectListManager();
 }