Exemple #1
0
        private static void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            if (!sender.IsValid || !sender.Name.Contains("Baron"))
                return;

            if (sender.Name.Contains("Minion") || sender.Name.Contains("_Turret_Cas.troy") || sender.Name.Contains("SRU") || sender.GetType().Name == "MissileClient" || sender.Name.Contains("FeelNoPain") || sender.Name.Contains("crystal_beam"))
                return;

            Console.WriteLine("Add\tType: {0} | Name: {1} | NetID: {2} | objectName: {3}", sender.GetType().Name, sender.Name, sender.NetworkId, sender.BaseObjectName());
        }
Exemple #2
0
        private static void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            try
            {
                if (!sender.IsValid)
                    return;

                WardDetector(sender, args);

                var database = SpellDatabase.Database.FirstOrDefault(d => d.GameObject && d.SpellType != SpellType.Ward && (d.ObjectName != null
                ? d.Name == sender.Name && d.ObjectName == sender.BaseObjectName()
                : sender.Name.Contains(d.Name)));

                if (database != null)
                {
                    if ((database.SpellType == SpellType.Spell && !Config.Menu.CheckboxValue("sTimer")) ||
                        (database.SpellType == SpellType.SummonerSpell && !Config.Menu.CheckboxValue("ssTimer")) ||
                        (database.SpellType == SpellType.Item && !Config.Menu.CheckboxValue("itemTimer")) ||
                        (database.SpellType == SpellType.Trap && !Config.Menu.CheckboxValue("trapTimer")))
                        return;

                    var caster = sender.FIndCaster(database);

                    Program.SpellList.Add(new Spell
                    {
                        SpellType = database.SpellType,
                        Team = caster.IsAlly ? Team.Ally : caster.IsEnemy ? Team.Enemy : Team.None,
                        Slot = database.Slot,
                        DrawType = database.DrawType,
                        Importance = database.Importance,
                        Caster = caster,
                        Object = sender,
                        CastPosition = sender.Position,
                        ChampionName = database.ChampionName != null ? database.ChampionName : caster.BaseSkinName,
                        Name = database.Name,
                        ObjectName = database.ObjectName,
                        MenuCode = database.MenuCode,
                        FullTime = database.EndTime,
                        EndTime = database.EndTime + Utility.TickCount,
                        NetworkID = sender.NetworkId,
                        GameObject = database.GameObject,
                        OnlyMe = database.OnlyMe,
                        Teleport = database.Teleport,
                        Color = database.Color,
                        SpriteName = database.SpriteName,
                    });

                    return;
                }
            }
            catch (Exception e)
            {
                e.ErrorMessage("ON_CREATE", sender.Name);
            }
        }
Exemple #3
0
        private static void WardDetector(GameObject sender, EventArgs args)
        {
            try
            {
                if (!Config.Menu.CheckboxValue("wardTimer"))
                    return;

                var database = SpellDatabase.Database.FirstOrDefault(d => d.GameObject && d.SpellType == SpellType.Ward &&
                d.ObjectName == sender.BaseObjectName());

                if (database != null)
                {
                    var caster = sender.FindCasterWard(database);
                    bool limited = (sender.BaseObjectName() == "YellowTrinket" || sender.BaseObjectName() == "SightWard");

                    Core.DelayAction(() =>
                    Program.SpellList.Add(new Spell
                    {
                        SpellType = database.SpellType,
                        Team = caster.IsAlly ? Team.Ally : caster.IsEnemy ? Team.Enemy : Team.None,  //sender.Team.IsAlly() ? Team.Ally : sender.Team.IsEnemy() ? Team.Enemy : Team.None,
                        Object = sender,
                        DrawType = database.DrawType,
                        Caster = caster,
                        StartPosition = caster.Position,
                        CastPosition = sender.Position,
                        ChampionName = caster.BaseSkinName,
                        Name = database.Name,
                        ObjectName = database.ObjectName,
                        MenuCode = database.MenuCode,
                        FullTime = limited ? (sender as Obj_AI_Base).Mana * 1000f : database.EndTime,
                        EndTime = limited ? (sender as Obj_AI_Base).Mana * 1000f + Utility.TickCount - 500 : database.EndTime + Utility.TickCount - 500,
                        NetworkID = sender.NetworkId,
                        GameObject = database.GameObject,
                        Color = database.Color,
                        SpriteName = database.SpriteName,
                    })
                    , database.ObjectName == "YellowTrinket" ? 500 : 0);

                    return;
                }
            }
            catch (Exception e)
            {
                e.ErrorMessage("WARD_DETECTOR");
            }
        }