Exemple #1
0
 private void OnCVAcceptButtonClick()
 {
     cvMoneyBalanceText.text = "-" + GameMetaManager.CVs.PendingCV.MoneyCost.ToString() + "$";
     GameMetaManager.OnUIButtonClicked();
     GameMetaManager.Employee.TryCreateNewEmployee(GameMetaManager.CVs.PendingCV.MoneyCost, GameMetaManager.CVs.PendingCV.Happiness);
     GameMetaManager.CVs.AcceptPendingCV();
     cvMoneyBalanceObject.SetActive(true);
     ShowCV(false);
 }
Exemple #2
0
 private void OnGameOverMenuButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     UnityEngine.SceneManagement.SceneManager.LoadScene(0);
 }
Exemple #3
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 private void OnGameOverTweetButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     GetComponent <Twitter>().ShareToTW();
 }
Exemple #4
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 private void OnGameOverPlayAgainButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().buildIndex);
 }
Exemple #5
0
 private void OnCVRejectButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     GameMetaManager.CVs.RejectPendingCV();
     ShowCV(false);
 }