Exemple #1
0
 private void OnCVAcceptButtonClick()
 {
     cvMoneyBalanceText.text = "-" + GameMetaManager.CVs.PendingCV.MoneyCost.ToString() + "$";
     GameMetaManager.OnUIButtonClicked();
     GameMetaManager.Employee.TryCreateNewEmployee(GameMetaManager.CVs.PendingCV.MoneyCost, GameMetaManager.CVs.PendingCV.Happiness);
     GameMetaManager.CVs.AcceptPendingCV();
     cvMoneyBalanceObject.SetActive(true);
     ShowCV(false);
 }
 // Use this for initialization
 void Start()
 {
     meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager;
     globalVals = GameObject.Find("Globals").GetComponent("GlobalValues") as GlobalValues;
 }
Exemple #3
0
 private void OnGameOverMenuButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     UnityEngine.SceneManagement.SceneManager.LoadScene(0);
 }
Exemple #4
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 private void OnGameOverTweetButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     GetComponent <Twitter>().ShareToTW();
 }
Exemple #5
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 private void OnGameOverPlayAgainButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().buildIndex);
 }
Exemple #6
0
 private void OnCVRejectButtonClick()
 {
     GameMetaManager.OnUIButtonClicked();
     GameMetaManager.CVs.RejectPendingCV();
     ShowCV(false);
 }
 void Start()
 {
     ballCam = Camera.main;
     guiManager = GameObject.Find("Globals").GetComponent("GUIManager") as GUIManager;
     globalVals = GameObject.Find("Globals").GetComponent("GlobalValues") as GlobalValues;
     playerBall = GameObject.Find("Globals").GetComponent("Player_Ball") as Player_Ball;
     pathManager = GameObject.Find("Globals").GetComponent("ConstraintManager") as ConstraintManager;
     graphManager = GameObject.Find("Globals").GetComponent("GraphManager") as GraphManager;
     meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager;
 }
 void Start()
 {
     guiManager = GameObject.Find("Globals").GetComponent("GUIManager") as GUIManager;
     meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager;
 }