private void OnCVAcceptButtonClick() { cvMoneyBalanceText.text = "-" + GameMetaManager.CVs.PendingCV.MoneyCost.ToString() + "$"; GameMetaManager.OnUIButtonClicked(); GameMetaManager.Employee.TryCreateNewEmployee(GameMetaManager.CVs.PendingCV.MoneyCost, GameMetaManager.CVs.PendingCV.Happiness); GameMetaManager.CVs.AcceptPendingCV(); cvMoneyBalanceObject.SetActive(true); ShowCV(false); }
// Use this for initialization void Start() { meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager; globalVals = GameObject.Find("Globals").GetComponent("GlobalValues") as GlobalValues; }
private void OnGameOverMenuButtonClick() { GameMetaManager.OnUIButtonClicked(); UnityEngine.SceneManagement.SceneManager.LoadScene(0); }
private void OnGameOverTweetButtonClick() { GameMetaManager.OnUIButtonClicked(); GetComponent <Twitter>().ShareToTW(); }
private void OnGameOverPlayAgainButtonClick() { GameMetaManager.OnUIButtonClicked(); UnityEngine.SceneManagement.SceneManager.LoadScene(UnityEngine.SceneManagement.SceneManager.GetActiveScene().buildIndex); }
private void OnCVRejectButtonClick() { GameMetaManager.OnUIButtonClicked(); GameMetaManager.CVs.RejectPendingCV(); ShowCV(false); }
void Start() { ballCam = Camera.main; guiManager = GameObject.Find("Globals").GetComponent("GUIManager") as GUIManager; globalVals = GameObject.Find("Globals").GetComponent("GlobalValues") as GlobalValues; playerBall = GameObject.Find("Globals").GetComponent("Player_Ball") as Player_Ball; pathManager = GameObject.Find("Globals").GetComponent("ConstraintManager") as ConstraintManager; graphManager = GameObject.Find("Globals").GetComponent("GraphManager") as GraphManager; meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager; }
void Start() { guiManager = GameObject.Find("Globals").GetComponent("GUIManager") as GUIManager; meta = GameObject.Find("Globals").GetComponent("GameMetaManager") as GameMetaManager; }