Exemple #1
0
    public void Die()
    {
        Debug.Log("사망");
        Destroy(gameObject);
        GameManager_Dungeon gameManager = FindObjectOfType <GameManager_Dungeon>();

        gameManager.ReturnToStartPoint();
    }
    public void Die()
    {
        GameManager_Dungeon gameManager = FindObjectOfType <GameManager_Dungeon>();

        gameManager.ReturnTostartPoint();
    }
 // Update is called once per frame
 void Update()
 {
     gameMNG_D = FindObjectOfType <GameManager_Dungeon>();
 }
 // Start is called before the first frame update
 void Start()
 {
     gameMNG_D = FindObjectOfType <GameManager_Dungeon>();
 }