private void CellButton_Click(object i_Sender, EventArgs i_EventArgs) { TicTacToeCellButton ticTacToeCellButton = i_Sender as TicTacToeCellButton; if (CurrentPlayer.PlayerName == PlayerOneInfo.PlayerName) { DrawLabelsBoldAndRegularRespectively(labelPlayer2N, labelPlayer1N); } else { DrawLabelsBoldAndRegularRespectively(labelPlayer1N, labelPlayer2N); } if (ticTacToeCellButton != null) { GameLogicManager.PlayerMove(ticTacToeCellButton.CellLocation); } }