private void ReadLevelDefFull() { try { XmlNode nodeMod = levelDefXmlDoc.SelectSingleNode("Level"); foreach (XmlNode node in nodeMod.ChildNodes) { switch (node.Name) { case "Game": ReadLevelDefGame(node); break; case "Groups": ReadLevelDefGroup(node); break; case "Data": break; default: if (ModManager.LevelDefCustomPropertySolver.ContainsKey(node.Name)) { ModManager.LevelDefCustomPropertySolver[node.Name](node, this); } break; } } } catch (Exception e) { GameLogger.Error(TAG, (object)("Failed to solve LevelDef.xml : " + e.Message)); GameLogger.Exception(e); } }
//读取模组定义文件 private void ReadLevelDef(string defText) { LevelDefText = defText; try { levelDefXmlDoc = new XmlDocument(); levelDefXmlDoc.LoadXml(defText); XmlNode nodeMod = levelDefXmlDoc.SelectSingleNode("Level"); foreach (XmlNode node in nodeMod.ChildNodes) { switch (node.Name) { case "BaseInfo": ReadLevelDefBaseInfo(node); break; case "Compatibility": ReadLevelDefCompatibility(node); break; } } } catch (Exception e) { GameLogger.Error(TAG, (object)("Failed to solve LevelDef.xml : " + e.Message)); GameLogger.Exception(e); } }