Exemple #1
0
 void Awake()
 {
     _selfRef = this;
     DontDestroyOnLoad(gameObject);
     if (once)
     {
         GJAPI.Init(gameID, privateKey);
     }
 }
Exemple #2
0
 void Awake()
 {
     _selfRef = this;
     DontDestroyOnLoad(gameObject);
     if (once) GJAPI.Init(gameID, privateKey);
 }
Exemple #3
0
 // Use this for initialization
 void Awake()
 {
     api = GameObject.Find("_GameJoltAPIManager").GetComponent<GameJoltAPIManager>();
 }
Exemple #4
0
 // Use this for initialization
 void Awake()
 {
     _selfRef = this;
     api = GameObject.Find("_GameJoltAPIManager").GetComponent<GameJoltAPIManager>();
 }
Exemple #5
0
 // Use this for initialization
 void Awake()
 {
     _selfRef = this;
     api      = GameObject.Find("_GameJoltAPIManager").GetComponent <GameJoltAPIManager>();
 }
Exemple #6
0
 // Use this for initialization
 void Awake()
 {
     api = GameObject.Find("_GameJoltAPIManager").GetComponent <GameJoltAPIManager>();
 }