Exemple #1
0
        private void ExecuteLoadGameCommand(SavedGameHeader header)
        {
            var initData = GameInitData.CreateFromSavedGame(header);

            GameLog.Client.General.Debug("doing ExecuteLoadGameCommand ...");
            RunGameController(gameController => gameController.RunLocal(initData), initData.IsMultiplayerGame);
            GameLog.Client.General.Debug("doing gameController.RunLocal(initData) ...");
        }