private static void mod_AddMessage(GameHistoryChannel channel, [CanBeNull] UnityEngine.Object context, string message)
        {
            if (KingmakerPatchSettings.Game.DisableHistory)
            {
                return;
            }

            source_AddMessage(channel, context, message);
        }
 private static void source_AddMessage(GameHistoryChannel channel, [CanBeNull] UnityEngine.Object context, string message)
 {
     throw new DeadEndException("source_AddMessage");
 }