private static void mod_AddMessage(GameHistoryChannel channel, [CanBeNull] UnityEngine.Object context, string message) { if (KingmakerPatchSettings.Game.DisableHistory) { return; } source_AddMessage(channel, context, message); }
private static void source_AddMessage(GameHistoryChannel channel, [CanBeNull] UnityEngine.Object context, string message) { throw new DeadEndException("source_AddMessage"); }