Exemple #1
0
 private void swordslayerToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.sword_slayer, GameGlobalEditor.GameBuild.Beta);
 }
Exemple #2
0
 private void ff10prototypeToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.prototype, GameGlobalEditor.GameBuild.Beta);
 }
Exemple #3
0
 private void settlementToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.settlement, GameGlobalEditor.GameBuild.Beta);
 }
Exemple #4
0
 private void boneyardToolStripMenuItem1_Click(object sender, EventArgs e)
 {
     GameGlobalEditor.LoadMap(GameGlobalEditor.LevelOption.boneyard, GameGlobalEditor.GameBuild.Beta);
 }