private IEntityInfo GenerateEntityInfo(EntityRace race, EntityOccupation occupation) { if (occupation == EntityOccupation.None) { occupation = GetRandomOccupation(); } if (race == EntityRace.None) { race = GetRandomRace(); } string firstName = ""; string lastName = ""; if (race.HasFlag(EntityRace.Male)) { int nameIndex = GameGlobal.RandomInt(0, Names[EntityRace.Human | EntityRace.Male].Length); firstName = Names[EntityRace.Human | EntityRace.Male][nameIndex]; nameIndex = GameGlobal.RandomInt(0, Names[EntityRace.Human | EntityRace.Family].Length); lastName = Names[EntityRace.Human | EntityRace.Family][nameIndex]; } else if (race.HasFlag(EntityRace.Female)) { int nameIndex = GameGlobal.RandomInt(0, Names[EntityRace.Human | EntityRace.Female].Length); firstName = Names[EntityRace.Human | EntityRace.Male][nameIndex]; nameIndex = GameGlobal.RandomInt(0, Names[EntityRace.Human | EntityRace.Family].Length); lastName = Names[EntityRace.Human | EntityRace.Family][nameIndex]; } return(new EntityInfo(race, occupation, 25 * 365, firstName, lastName)); }
public EntityRace GetRandomRace() { int randomGender = GameGlobal.RandomInt(1, 2); int randomRace = (int)EntityRace.Human; // only do human for now //int randomRace = GameGlobal.RandomInt(GameGlobal.MinRaceCode, GameGlobal.MaxRaceCode); return((EntityRace)(randomGender | randomRace)); }
public EntityOccupation GetRandomOccupation() { return((EntityOccupation)GameGlobal.RandomInt(1, Globals.OccupationTypeCount)); }