void Awake()
 {
     lvlCtrl     = GetComponent <LevelControl>();
     gameCtrl    = GetComponent <GameControl>();
     guiCtrl     = GetComponent <GameGUIControl>();
     pathArwCtrl = GetComponent <PathArrowControl>();
 }
Exemple #2
0
    void Awake()
    {
        netView  = GetComponent <NetworkView>();
        gameCtrl = GetComponent <GameControl>();
        rCmdCtrl = GetComponent <RobotCommandControl>();
        camCtrl  = GetComponent <CameraControl>();
        guiCtrl  = GetComponent <GameGUIControl>();
        fogCtrl  = GetComponent <DarknessFogControl>();

        lvlLoadCtrl = GameObject.Find("LevelLoadingControl").GetComponent <LevelLoadingControl>();
//		GameObject[] networkPlayersObjs = GameObject.FindGameObjectsWithTag("NetworkPlayer");
//		playerCount = networkPlayersObjs.Length;
//		Debug.Log("networkPlayersObjs length: "  + networkPlayersObjs.Length + ", netPlayers[0]: " + netPlayers[0]);
//
//		for (int i = 0; i < networkPlayersObjs.Length; i++) {
////			netPlayers[i] = networkPlayersObjs[i].GetComponent<NetworkPlayerInfo>();
//		}
    }