static public int get_m_ShopMask(IntPtr l)
 {
     try {
         GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.m_ShopMask);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         GameFrameworkMessage.VersionVerifyResult o;
         o = new GameFrameworkMessage.VersionVerifyResult();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_m_ShopMask(IntPtr l)
 {
     try {
         GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l);
         System.UInt32 v;
         checkType(l, 2, out v);
         self.m_ShopMask = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_m_EnableLog(IntPtr l)
 {
     try {
         GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l);
         int v;
         checkType(l, 2, out v);
         self.m_EnableLog = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }