static public int get_m_ShopMask(IntPtr l) { try { GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l); pushValue(l, true); pushValue(l, self.m_ShopMask); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.VersionVerifyResult o; o = new GameFrameworkMessage.VersionVerifyResult(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_ShopMask(IntPtr l) { try { GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l); System.UInt32 v; checkType(l, 2, out v); self.m_ShopMask = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_EnableLog(IntPtr l) { try { GameFrameworkMessage.VersionVerifyResult self = (GameFrameworkMessage.VersionVerifyResult)checkSelf(l); int v; checkType(l, 2, out v); self.m_EnableLog = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }