static public int get_is_debug(IntPtr l) { try { GameFrameworkMessage.Msg_CR_SwitchDebug self = (GameFrameworkMessage.Msg_CR_SwitchDebug)checkSelf(l); pushValue(l, true); pushValue(l, self.is_debug); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_CR_SwitchDebug o; o = new GameFrameworkMessage.Msg_CR_SwitchDebug(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_is_debug(IntPtr l) { try { GameFrameworkMessage.Msg_CR_SwitchDebug self = (GameFrameworkMessage.Msg_CR_SwitchDebug)checkSelf(l); bool v; checkType(l, 2, out v); self.is_debug = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }