Exemple #1
0
 /// <summary>
 /// Starts the game.
 /// </summary>
 public void Start()
 {
     Engine = new GameEngine3D()
     {
         Forward_Shadows = true
     };
     Engine.MainView.ShadowTexSize = () => 512;
     Engine.OnWindowLoad          += Engine_WindowLoad;
     Engine.Start();
 }