/// <summary>
 /// Initializes the subengine.
 /// </summary>
 protected override void Init()
 {
     SubEngine.OwningInstance = Client;
     SubEngine.Load();
 }
 /// <summary>
 /// Initializes the subengine.
 /// </summary>
 protected override void Init()
 {
     SubEngine.Client = Client;
     SubEngine.Load();
 }