public void getData(object[] data) { int i = 0; StageID = GameDataUtils.ReadInt(data[i++].ToString()); StageLevelID = GameDataUtils.ReadInt(data[i++].ToString()); StageName = data[i++].ToString(); StageDes = data[i++].ToString(); StageRewordTreasureID = GameDataUtils.ReadInt(data[i++].ToString()); StageRewordCoin = GameDataUtils.ReadInt(data[i++].ToString()); StageMissionID = GameDataUtils.ReadIntList(data[i++].ToString()); StagePhysical = GameDataUtils.ReadInt(data[i++].ToString()); StageScene = data[i++].ToString(); stageLeadID = GameDataUtils.ReadIntList(data[i++].ToString()); StageMinScore = GameDataUtils.ReadInt(data[i++].ToString()); StageSceneBG = data[i++].ToString(); StageCombo = GameDataUtils.ReadInt(data[i++].ToString()); StageQTEScore = GameDataUtils.ReadIntList(data[i++].ToString()); StageQTEID = GameDataUtils.ReadIntList(data[i++].ToString()); TrapType = GameDataUtils.ReadIntList(data[i++].ToString()); TrapLeadStayTime = GameDataUtils.ReadInt(data[i++].ToString()); TrapCDTime = GameDataUtils.ReadInt(data[i++].ToString()); }