private void AddSystemData() { GameDataAccess.BLL.UserTableBLL myBLL = new GameDataAccess.BLL.UserTableBLL(); if (myBLL.CheckDataBaseIsNull()) { myBLL.AddTestData(); } }
private bool CheckUserCanLoginIn(LoginTempModel m) { GameDataAccess.BLL.UserTableBLL myBLL = new GameDataAccess.BLL.UserTableBLL(); return(myBLL.CheckUserNamePassword(m.userName, m.password)); }