private void AddSystemData()
        {
            GameDataAccess.BLL.UserTableBLL myBLL = new GameDataAccess.BLL.UserTableBLL();

            if (myBLL.CheckDataBaseIsNull())
            {
                myBLL.AddTestData();
            }
        }
 private bool CheckUserCanLoginIn(LoginTempModel m)
 {
     GameDataAccess.BLL.UserTableBLL myBLL = new GameDataAccess.BLL.UserTableBLL();
     return(myBLL.CheckUserNamePassword(m.userName, m.password));
 }